Ksp planet mods - I wrote a couple of config files that make OPM stable with Principia. You can get them here. What the configs do: Reinstate the stabilized Jool system that is usually provided by Principia (using planet packs causes Principia to ignore stabilizing the Jool system). Moves Ovok into a high retrogra...

 
17-Feb-2023 ... ShadowZone•39K views · 6:08 · Go to channel · KSP Planet Mod - Kcalbeloh System (Trailer). Jason Kerman•21K views · 44:05 · Go to.... Times leader ohio obituaries

Kerbol Planet Pack: Adds 2 gas giants, 3 planets and 3 moons. KerbolPlus: Adds a gas giant and 2 moons. Kerbol's Asteroid Belt: Adds a moon and 10 asteroids. Odysseus …Birth Of Time Planet Pack CKAN. Birth of time takes place in a universe before life, where Kerbals have escaped their dying universe and crash land on their new homeworld, Esmuth. With a bounty of moons within reach, they set off to the stars once again. This mod is not known to work with the latest version of Kerbal Space Program.Some players may remember the Rescale! mod made by Gallieo88, but is outdated, so i decided to convert Rescale to the modern versions of Kerbal Space Program. The Rescale Continued is a small mod used with Sigma Dimensions to change the universal scale, and you can select 2x, 2.5x, 3.5x, 5.4x, 7.6x, and even 10x scale to …It's a huge mod, but includes a comprehensive set of great-looking parts as well as new new contracts for using those parts. Newer USA rockets like SpaceX and ULA Vulcan are not part of this mod, but that's okay because BDB's Saturn, Titan, and Delta 4 variants can lift huge loads. For European rockets, Knes.Kcalbeloh System is a planet pack adding an entirely new black hole system with 30 unique celestial bodies, including a super-massive black hole, 4 stars, 15...Principia is a mod for Kerbal Space Program (KSP) which implements N-body and extended body gravitation. Instead of being within the sphere of influence of a single celestial body at any point in time, your vessels are influenced by all the celestials. This makes it possible to implement missions that are more complex and more realistic than in ...Normally mods don't work because you have a missing dependency but CKAN is usually pretty good at getting them all- do you have Kopernicus, ModularFlightIntegrator and OPM folders in your KSP GameData? CKAN can make a list of mods you have installed, can you get that and post it along with the log files Player.log/Player.txt (on windows it ...Public documentation, including both user's guide and public mod API. User's guide also included in the download in .md (plain-text) format. Optional Asteroid Packs. I am happy to take config file submissions to go with popular solar system mods. Easy-to-reach belts around KSP 64k planets by @SandwormPosted November 26, 2023 (edited) Hello all, and welcome to the release thread for Low Quality Planet Packs! Low Quality Planet Packs are small planet packs made for low-end computers, or for people who do not care about fancy graphics. The only dependencies these mods will ever have is Kopernicus (And all of its dependencies) and ModuleManager. This mod is for you. DPP adds in 5 new dwarf planets: Cador, Talus, Walru, Virani, and Zevrin. These objects all fall within the unique types of Dwarf Planets known to us today: Asteroid Belt objects, Centaurs, and Kuiper Belt Objects. A KSP Kopernicus Mod. Question. So I was downloading a few mods because I saw some videos showing launch sites being made on other planets, building and launching rockets from them. This is something I'm hoping to do, and I downloaded KSP interstellar and Planetary Base System. But looking through all the parts added with these mods, even in sandbox, I cannot find ...For mods compatible with [version], can be either the full version number or a partial prefix, e.g. ver:1.12 matches 1.12.0, 1.12.1, and 1.12.2: game:[game] For mods for [game], by number or part of name: ... Our planet Packs for Kerbal Space Program, from NotWatermelon. Planet packs made by notWatermelon or Watermel00n or both ...This mod adds the real solar system to its kerbal space program, where its orbits, sizes, actual textures, real antenna sites and most real launch sites are added.-----Download the Real Solar System (REMASTERED)-----Download the textures repository of the original author mod Here (choose your resolution)Hello guys! welcome to my 16K RSS texture pack Ver. 2.2.2: ckan support update. This texture pack is High res planet texture pack for Real Solar System. with this texture pack, you can get better visual experience as you can see down below. WARNING: this texture pack is tested in 32GB ram, i7 9700k cpu, and RTX 2070 gpu. i can't guarantee that there'll be no performance issue in below this ...Modding in KSP is simple, unzip the mod (with a tool like 7zip or winzip etc.) then drag and drop all the folders and dll files the mod gives you into the KSP/gamedata folder. If the mod folder itself is called gamedata either drop it into the main KSP folder (and tell your pc to merge it) or drop all its contents into the KSP/gamedata folder.Posted August 11, 2021 (edited) It felt like there has been a lot of great planet packs that go under the radar. So I wanted to start a thread of notable planet packs. Feel free to nominate ones here. I'll make a list and edit this post soon. tha list: Nominate planet packs below. Edited August 12, 2021 by Guest.I wrote a couple of config files that make OPM stable with Principia. You can get them here. What the configs do: Reinstate the stabilized Jool system that is usually provided by Principia (using planet packs causes Principia to ignore stabilizing the Jool system). Moves Ovok into a high retrogra...Planet Wiki is an in-game reference sheet full of information on every celestial body in the game, including the Outer Planets! Planet Wiki - OPM Edition 2.0 for KSP 1.2.2Here is a transfer window map, basically you align Kerbin as shown in the map and wait for your target planet to align. Usually, we say the angle of the transfer window when referring to it. We find the angle of the transfer window by drawing a line from Kerbin to Kerbol (The Sun) then to target planet, the angle formed at the sun would be the ..."term in quotes" For terms with spaces-term: Exclude mods matching term, which can be a word or another advanced term: user:[author] For mods by [author] ver:[version] For mods compatible with [version], can be either the full version number or a partial prefix, e.g. ver:1.12 matches 1.12.0, 1.12.1, and 1.12.2Installation. Copy the GameData folder into your root folder. -Included in the pack are AirplanePlus and Firespitter* folders. It also packs ModuleManager*. *I do not own these mods, I merely packed them in for Airplane Plus to be functional and avoid linking for downloads of dependencies. Big thanks to their Authors. Forum link. Adds plane parts.This mod is focused on making 10 more habitable planets than just Kerbin and Laythe (Laythe might not be habitable to kerbals, but there's bound to be life there.) In 0.2.0 you get to explore the far reaches of space near a brown dwarf! Make sure you download to get the full experience of MHP!GiantRobotFish. •. ScanSat and KerbinSide/KerbalKonstructs were a couple of my must haves. ScanSat gives you parts for scanning and mapping planets, giving you all sorts of info such as biomes, terrain, and my favorites - anomalies. KerbinSide and KerbalKonstructs adds a good amount of additional runways and launch sites that you can use as ...Example config: https://pastebin.com/e4uXdbkpTangram Heightmapper: https://tangrams.github.io/heightmapper/#8.8/36.9187/-838.2379Kopernicus wiki: https://kop...Extract the included package and put the SCANsat folder in your KSP installation's GameData folder. 1b. GameData Layout. 1c. Other Add-Ons. S.C.A.N. is proud to collaborate with other KSP mods and modding teams. Following is a table of all of the mods, add-ons, or software that we interoperate with.Galaxies Unbound has a list of compatible mods including interstellar extended so it should be fine with that. It sounds like one of those mods that you really have to build your list around rather than just adding it in. I plan on trying to rework my modlist around GU this weekend. Feel free to shoot me a message and I'll let you know how it ...Great weekend for all, my favorite mod got a full release with some nifty pieces, and it also got support from another great base mod pathfinder, so what better way to slow it than building a base Edited March 6, 2016 by Rafael acevedoDesigned to 'freshen-up' the Kerbal experience, this pack reorganizes the entire system and also adds 18 new bodies to discover and explore! NH also aims to challenge it's players, with missions needing tight maneuvering, to decades long voyages to the outer systems. KSPRC Beauty Shots: A stellar overhaul. Rearranging the stock system and more ...Run the "InfiniteDiscoveries" shortcut inside the InfiniteDiscoveries folder, you can also make a shortcut to access it easily. Set your target KSP GameData folder in the folder browser. Adjust whatever settings you want. Press the big "Start Generator" button. Wait until the panel on the right says that the generator is finished.Kerbal Space Program 1 ; KSP1 Mods ; KSP1 Mod Releases [1.12.x] [BG] Planetside Exploration Technologies | Surface bases, NASA MMSEV, wind turbines & more! | v1.0.2 ... Because of this it will work out-of-the-box with any planet mod. Planetside also offers difficulty settings to configure the wind turbines to your liking, such as disabling ...In the past planet pack creators used Planet Factory, a RAM consuming mod that, however was the only one that could add planets. Now it no longer works but a new, better system is used to make planets. I present you KopernicusTech! Planet Tutorial Phase 1- Creating a Kopernicus config. Locate the "Configs" foler in GameData/Kopernicus/Configs.KSP 1.12.x Kerbal Atomics [1.3.3] Last Updated January 22, 2022 This part pack is designed to provide some new nuclear thermal rockets for your spaceship-building pleasure. There are eight new engines, one in the 3.75m size class, four in the 2.5m size class, two in the 1.25m size class and one i...KSP1 Mods. KSP1 Mod Releases. [1.11] KSC Extended [3.0.2] Expand! Space Center! For (nearly) all your space program needs! Originally made by @damonvv and now adopted by me (on his request). Imgur Album Fixes Statics grass colors for all supported planet packs (by disabling their built-in launch site module and adding Universal Spawn …Kerbal Space Program 1 ; KSP1 Mods ; KSP1 Mod Releases [1.7.3 & 1.11.0] Alternis Kerbol Rekerjiggered v2.5.0 & pre-2.6.0.0 (2021-January-19) ... Alternis Kerbol was one of the first planet packs, using its own plugin to change the planets, before even Planet Factory Creator Edition was released and while RSS couldn't do much more than resize ...Outer Planets Mod v2.2.8. This version of Outer Planets Mod has been built to work for KSP version 1.3.1 - 1.9.*. 1 - About. The Outer Planets Mod is a mod that expands the outer edges of the Kerbol system to create something akin to the real Solar System's.Hi i am the nerd of all nerds, and working on a small review video if your planet pack I found some weird bug when landing on minmus, the velocity told me that i was moving at 10 m/s and i was standing still. But the mod looks relly nice and i am glad that people are still trying to make ksp1 nicer even tho ksp2 i getting worked on (:Posted October 22, 2022 (edited) WELCOME TO NEIDON PLUS. This is a mod designed to expand the experience of one of the frontier planets of the Kerbolar system, by adding rings and a brand-new texture map to Neidon, an overhaul of Thatmo, as well as four moons; Nito, Tito, Chymere, and Hargala ð. Visit wisely if you can. Requirements: Kopernicus.On 5/20/2016 at 12:40 PM, ProtoJeb21 said: I'm excited for the new update. But what I meant earlier by "update" was. Download the mod. Run the mod with Kopernicus 1.0.4. These days, there's no need to rewrite planet configs for new updates. Yes, yes there is. For instance, the material types had to be altered greatly.Kerbal Space Program (2647 mods) Kerbal Space Program 2 (122 mods) Kitbash Model Club (0 mods) SpaceDock is a community modding site. There have been a few poor modding sites in the past. ... SpaceDock keeps around old versions of mods and includes the last version of KSP they worked with. * Find new and cool mods.Extract the contents of the .zip into your KSP2 installation folder (commonly located in C:\Program Files (x86)\Steam\steamapps\common\Kerbal Space Program 2) Mod folder will be placed in ..\Kerbal Space Program 2\BepInEx\plugins\ DEPENDENCY. Space Warp + BepInEx - v1.9.2 or later UITK for KSP2 - v2.4.2 or later Patch Manager - v0.9.0 or laterKopernicus (Yeah, never thought a planet pack would need Kopernicus!) KopernicusExpansion (Never tested it without KopernicusExpansion, may work without it.) Supported Mods. Scatterer Environmental Visual Enhancements Homeswitch is optional in this mod! Simply add the folder named ZiveHomeswitch located in the Optional folder to KSP's GameData!Jul 12, 2020 · Some players may remember the Rescale! mod made by Gallieo88, but is outdated, so i decided to convert Rescale to the modern versions of Kerbal Space Program. The Rescale Continued is a small mod used with Sigma Dimensions to change the universal scale, and you can select 2x, 2.5x, 3.5x, 5.4x, 7.6x, and even 10x scale to make the planets larger! Grannus Expansion Pack offers a red dwarf with a bunch of interesting planets. Galileo Planet Pack with the GPP secondary mod also adds a star system. The version on CKAN is a system replacer, but if downloaded separately there's an optional mod to make its a separate system, and they placed it to make it play nicely with GEP if you have both ...The Vulture Star is a main sequence star similar but more massive to Kerbol. It holds 6 planets, all with individual backstories. The Vulture System is my first ever full Kerbal Space Program project, taking about a month to complete. Download (239.57 MiB) License: Apache License 2.0. Game Version: 1.12.2.For mods compatible with [version], can be either the full version number or a partial prefix, e.g. ver:1.12 matches 1.12.0, 1.12.1, and 1.12.2: game:[game] ... SpaceDock keeps around old versions of mods and includes the last version of KSP they worked with. * …Precursors Planet Pack offers a lot of what you're looking for. It's a system replacer that I developed. The Asclepius planet pack adds an interesting world with a moon, but the moon is fairly boring and it is just the one planet. Still, it's nice. 14 votes, 23 comments.System Modify Mods A lot of planet mods center around changing the stock system to a brand new one. These changed systems could also serve as a different start point in the map, moving the rest of the stars accordingly to make the effect succesful. This would mean that, for example, you could start in the GPP system but the map wouldnt change ...KSP1 Mod Releases. [1.3.0+] Ringworld 0.1.0. A Ringworld for Kerbal Space Program 200 light years from Earth, a huge ring revolves around its lonely star. The inner surface hosts a biosphere millions of times the area of Earth's, but otherwise similar in its distance to its sun, the magnitude of its spin gravity, and even its day-night cycl...Outer Planets Mod v2.2.10 This version of Outer Planets Mod has been built to work for KSP version 1.3.1 - 1.12.*. About The Outer Planets Mod is a mod that expands the outer edges of the Kerbol system to create something akin to the real Solar System's. It adds Kerbalized versions of Saturn, Ura...DepartmentHeadImage [KSP 1.8.0 - 1.12.5] Fix administration building custom departement head image not being used when added by a mod. ModUpgradePipeline [KSP 1.8.0 - 1.12.5] This will save mod versions in sfs and craft files, and use those versions for mods' SaveUpgradePipeline scripts so that mods can …Nov 13, 2023 · This is a set of comprehensive patches which add new Parallax surface textures and scatters to the various bodies included in Outer Planets Mod and Minor Planets Expansion. Two patches are available; which are meant to be installed separately. When installed together they will merge and overwrite... In the "Planet" category of the menu, you will find a list of all the planets added by the mod. Here you can edit the appearance and orbit of any planet, including earth. Each planet has a list of moons, these can be edited the same way as any planet. You can also add new planets and moons in the config.KSP1 Mods. KSP1 Mod Development. [1.3.1] [Kopernicus] Stock Planet Expansion. Stock Planet Expansion or S.P.E is a pack that adds countless moons to the Kerbal solar system for you to explore! From Moho to Eeloo, we got you covered! Meet the moons Grillian, moon of Moho "Grillian is the Mohonian moon.KSP 1.12.x Space Dust [0.4.4] Last Updated June 24, 2022 (Click for album) Space Dust is a framework for expanding the atmospheric and exospheric resource prospecting and harvesting experience in KSP. Currently the framework exists in stock but is a little lacking and buggy, as well as not well s...KSP 1 Mods Since KSP2 is looking extraordinarily grim right now and I've been craving a KSP type experience, I'll probably re-install 1. ... I'll probably re-install 1. I never really experimented with planet packs or things that wholly altered the game. Mostly just things that altered the atmosphere of the game. Both literal atmosphere and ...KSP is all about discovery and exploration. Kerbal Space Program rewards perseverance and creativity, and the modding community loves to take part as well. It’s as if all the …KSP1 Mods. KSP1 Mod Releases. [KSP 1.11.1] Birth Of Time Planet Pack. Billions of years after the universe has died, The Kerbals have opened an anomaly to this new universe. Before the dawn of life has occured, they crash land on Esmuth. Here they must start anew, and take back the stars.These mod lists have risen to the top of the most downloaded and highest-rated Collections available today. With the release of Stardew Valley 1.6 edging closer by the day, Jenna shares her top tips for making a successful collection.Have you ever said "I don't want to live on this planet anymore"?Now you can! We at Kerman & Kerman Orbit and SurfaceStructures are proud to present you the all new product line for Kerbals who want nothing more than to live on another planet! We at Kerman & Kerman finally got out of the testing phase and now consider our parts to be usable. This mod adds several new parts that are designed to ...For mods compatible with [version], can be either the full version number or a partial prefix, e.g. ver:1.12 matches 1.12.0, 1.12.1, and 1.12.2: game:[game] ... SpaceDock keeps around old versions of mods and includes the last version of KSP they worked with. * …Texturing a planet involves making maps (color map, normal map, height map, etc.). The forum page below has many great resources for making planet textures. This reply is a very brief overview of planet modding.An in-game interplanetary transfer calculator for KSP 2, including dV estimates and current/desired phase angles. Phase angle: Your current phase angle between the planet you're orbiting and the target planet. Target angle: The desired phase angle for the most optimal transfer. Eject DeltaV: The estimated change in velocity required to get a ...DepartmentHeadImage [KSP 1.8.0 - 1.12.5] Fix administration building custom departement head image not being used when added by a mod. ModUpgradePipeline [KSP 1.8.0 - 1.12.5] This will save mod versions in sfs and craft files, and use those versions for mods' SaveUpgradePipeline scripts so that mods can …Sep 7, 2014 · Transfer Window Planner - v1.8.0.0 An ingame implementation of AluxMun's Launch Window Planner WebApp The Transfer Window Planner is a plugin to let you visualise planetary transfer efficiency in-game. Using it you can select your planet of Origin and planet of Destination and it will present you... To install Parallax it is best that you use CKAN module manager to do so. It will install the following; Parallax 2.0.6 -- This is the main program and will be placed it in your GameData folder as the Parallax directory. Parallax - Stock Planet Textures 2.0.0 -- These are graphics needed to change the look of the stock planets and will be ...Useful Informations About The Planets : Dyno. Type - Gas Giant. Radius - 7800000 meters. Minimum Orbital Speed - 9000m/s. Atmosphere Height - 315 km (305km) Number of Moons - 4. Cheapest Transfer Cost - 2200m/s (From Kerbin Orbit) Cheapest Deorbit, Land, and Orbit Delta V - 18500m/s.24-Feb-2018 ... Comments59 · KSP Mods - Gameslinx's Planet Pack · LAVA PLANET: ANNEHEG in Kerbal Space Program (Kcalbeloh Planet Pack Mod) -Stock Part Rover ...I wrote a couple of config files that make OPM stable with Principia. You can get them here. What the configs do: Reinstate the stabilized Jool system that is usually provided by Principia (using planet packs causes Principia to ignore stabilizing the Jool system). Moves Ovok into a high retrogra...It makes sense in the case of Beyond Home, but for an API/framework mod like this that's just code without any assets, it seems excessive and will only cause problems. And if @Gameslinx vanishes without a trace like so many mod authors often do and the links die, then the planet packs that use it will be in a terrible situation.This mod is for you. DPP adds in 5 new dwarf planets: Cador, Talus, Walru, Virani, and Zevrin. These objects all fall within the unique types of Dwarf Planets known to us today: Asteroid Belt objects, Centaurs, and Kuiper Belt Objects. A KSP Kopernicus Mod.Starship Expansion Project (SEP) is a mod being developed by me, Kari, and our amazing team. Our project aims to bring our intepretation of the Starship vehicle by SpaceX into Kerbal Space Program. While a lot of the design choices are based on the actual vehicle sitting on Boca Chica, creative freedom is used to expand our mod even further.For mods compatible with [version], ... KPBS adds multiple parts for bases on other planets including Habitats, Greenhouses, Laboratories and much more. It also supports the major life support mods. ... v20.4 for KSP 1.10.1 SCANsat SCANsat: Real Scanning, Real Science, Warp Speed! SCANsat 2.0.10 for KSP 1.12.3 ...Planetary Domes is a collection of parts that is intended to use with either stock parts or another base building/colonization mod. It adds a number of transparent, empty domes and matching floors, where you can attach functional base components (like crew cabins, laboratories, ISRU converters etc). Connect your domes together through …Find the best product instantly. 4.7 star rating. Add to Safari. Kerbal Engineer Redux, Environmental Visual Enhancements, and The Near Future Pack are probably your best bets out of the 39 options considered. "Helps with designing functional and efficient ships" is the primary reason people pick Kerbal Engineer Redux over the competition.Load a game to check if you've successfully installed the mod. If you wish to install for KSP versions prior to KSP 1.2, see the original thread, but note that there is little support for old versions. Compatibility with other Mods. EVE is compatible with most mods, but in particular it is tested to inter-operate well with these visual mods:This mod adds a new ringed gas giant, the eponymous Corelian, to the Kerbal system. It sits right where Dres used to, though with less inclination and eccentricity to make it less inconvenient to travel to. The worlds: Corelian: A pink, ringed gas giant a bit smaller than Jool. 4700km in radius with a gravity of 0.84g; 64% the mass of Jool.KSP Interstellar Extended. KSP Interstellar Extended is a plugin for Kerbal Space Program, designed to encourage bootstrapping toward ever more advanced levels of technology as well as utilizing In-Situ resources to expand the reach of Kerbal civilization. KSP Interstellar Extended aims to continue in Fractals original KSPI vision in providing ...Proceed with caution. Information Changelog Stats. This mod will add 10 new planets/moons into the kerbol solar system! (This will also add a oxygen-atmosphere gas giant) Planets currently added: Nevo (75% done) Taythe (50% done) Nevorus (56% done) Jupa (95% done) Hetten (87% done) Terra Nova (90% done) Planets/moons needed to be added/changed:

Originally, it was created as an alternative to Universe Replacer, which significantly lowered frame rate and caused lags on vehicle switching. TextureReplacer has no such issues plus it has many other cool features. More specifically, it can: change bilinear texture filter to trilinear to improve mipmap quality.. Sentry safe combo

ksp planet mods

Kerbal Space Program 1 ; KSP1 Mods ; KSP1 Mod Releases [1.3.0] [Kopernicus] Interstellar Adventure Revived v1.2.9 - A Taste of the Upcoming Grand Update! [18August17] ... 20 planets, 16 moons, and a comet. There are also two additional rogue planets, one inspired by Planet 9. Every object is named and presented in a realistic scale - all values ...Hello guys! welcome to my 16K RSS texture pack Ver. 2.2.2: ckan support update. This texture pack is High res planet texture pack for Real Solar System. with this texture pack, you can get better visual experience as you can see down below. WARNING: this texture pack is tested in 32GB ram, i7 9700k cpu, and RTX 2070 gpu. i can't guarantee that there'll be no performance issue in below this ...Rocket Sound Enhancement (RSE) is an Audio Plugin Framework Mod for Kerbal Space Program that offers modders advanced sound effects features not available in the base game. It features a robust Layering System for use of multiple sounds just like in other games (eg: FMod). Master Audio Limiter/CompressorGameslinx's Planet Overhaul is a planet mod for Kerbal Space Program. This mod is licenced under CC-BY-NC-ND 4.0. Proceed with the following install instructions ...I just started playing Kerbal Space Program and I'm really impressed with the amount of things you can do in this game. I love the idea of exploring space and colonizing other planets, but I realize that the base game is a bit limited in this area. So, I've decided to look for mods to enhance my gaming experience.KSP1 Mod Releases. [1.12.5] IO Assorted Mods & Configs. Hello! These are all configs I have written to provide various enhancements and support to certain mods, primarily planet packs. Additionally, some configs here are alterations of existing features out of personal preference or for general quality of life.Nov 13, 2023 · This is a set of comprehensive patches which add new Parallax surface textures and scatters to the various bodies included in Outer Planets Mod and Minor Planets Expansion. Two patches are available; which are meant to be installed separately. When installed together they will merge and overwrite... KSP1 Mods Discussions. Kopernicus PQS mods Documentation (W.I.P) This thread is an attempt to document the Kopernicus planet mods various PQS modifiers and how they affect a planet. NOTE: while this will give you information about the pqs mods, it is best to mess around with the values to fully understand what the mod actual does (plus it's ...Parallax 2 will make all planets and moons look way more gorgeous, with terrain tessellation and a realistic high density of surface features, such as rocks, trees and grass. It has a high impact on performance. I recommend a manual install. Make sure your follow every step on the mod's forum page.Other_Worlds was a star and planet pack that started out 2 3 years ago as my first ever ksp mod. This time, with the knowledge that I've aquired through out the years, I'm going to redo this pack! It will also include Sprite Parts, based on Project Starshot. It even comes with actual functionallity!Kopernicus Continued Planetary System Modifier is a mod that provides for the graceful introduction of custom celestial bodies in Kerbal Space Program.. For those wondering, this is the new thread for the stable branch of Kopernicus under management of R-T-B. @prestja's old thread can be considered closed, and will soon feature a redirect link to here.A plugin for Kerbal Space Program which adds some SSTV, beeps, and nonsensical radio chatter between your command pods and Mission Control. ... Community developed continuation of Kerbal Space Program's RemoteTech mod. RemoteTech 0.4.1.0 for KSP 1.12.5 KSP-Recall Recall for KSP blunders and borks. ...I think it is a problem with the mods I installed since the terrain was fixed after cleaning the mod list up using CKAN. Probably an issue with the VertexHeightMaps stacking together (added twice), most landforms seem to be twice as high..

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